![]() But for version 2, unfortunately, I did not decide just because of the subscription. Artisan 1, PB3, DC, BT2 and several free. I also have several Plugs from this stable. For example, you can literally draw a lifelike flower using the Artisan extension. In other words, Artisan lets you design your model with such complex geometry that the result looks and feels like a natural object. And Sketchup extensions are 90% or more such small one-person businesses, This powerful plugin can turn SketchUp from a 3D geometric designer to a 3D organic modeler. Unfortunately, it seems that the programmer either gave up this way of development or unfortunately got sick, died. And unfortunately, the developer’s website does not work, only the demo version is available, some people bought the full version and did not get serial numbers. And it can happen that suddenly there is no company anymore, there are no updates and our subscription expires… Recently I wanted to buy the 3D Tree Maker plug-in. But we must not forget that in many cases there is one man behind this “company and development department”. Everyone motivates the subscription with the possibility of development etc. I met all the agreements on my end and paid for it fair and squars. The even worse scenario is the underhanded tactics going on right now of actively working to starve out those unwilling to subscribe and running classic licenses that were paid for (and dearly i might add) fair and square. Coming May 24, 2023With real-time subdivision and powerful organic modeling tools that you never thought youd see in SketchUp, Artisan 2 is here to help yo. Make a product people want to pay for and yoh dont need subscriptions because they will keep coming back willingly. This notion that software companies are not able to innovate without constant inflow of subscription dollars is completely contradictory to capitalism. They could easily pass on three or four upgrades to then pay for a major upgrade (covering all the skipped) when they actually have a need. In actuality the subscription model leads to complacency due to a perceived customer base many of whom are held there captively paying for improvements that are of no use to them. The truck/bogie will not work like glasses or a helmet.These titles, since the onset of windows 3.1 were never rented and companies thrived all the while by making new or improved versions that consumers wanted or needed and were willing to pay for upgrade or a completely new piece of software that was vastly improved. But I already mentioned that I am creating a truck or a bogie that locomotive/train use to move along on the track. I would try to turn it into a high detailed model using a plugin or other software.Ī few models that can work are wine glasses or glasses, a helmet, the body of a car. I tried the method where I started with a low polygon model and when it’s finished. That’s the question but the method I explained in this post and the previous post are more like a simplified method to change the detail of a model. ![]() when both sides are changed, the face will be also changed as well. This is where I don’t have to use the Push/Pull tool again to pull the model back in that type of model once again.ĮDIT: Another way to say it is the method is to do multiple lines on both sides and change their segment (you can assume all of their segment has the same count of sides). This is just like in the picture, where you see the model on the left side would be changed to the model on the right side. At this point, where the face is selected with “blue”… all of the lines shown blue, that should allow the user to change the segment on both sides. It is almost impossible to do this on a ‘finished’, unprepared model…Ībout my previous post, what I meant is there a plugin that allows anyone that can select a face that has the arc. It is easy to switch them once they are made… ![]() SU is a quick modeller, it is easy to make 3 versions of the same item if you make them in parallel… There have been a few plugins like ‘Polyreducer’ over the years, but they simply can’t cover all possible modelling styles… MeshLabs have some of the best algorithm’s available to do this, but even it requires a substantial amount of user input to come close to what you want…Īnd you need to load your item on it’s own and define what to keep to get any level of accuracy… They no longer exist, and code can’t put them back so needs to make new ones… If the ‘curve’ really is made as a curve, circle or arc, then the code could possibly target that…īut what happens to any attached faces when it replaces edges with a different set? If it was modelled at origin with the correct axis orientation, then the bounding box may help with 1 and 2… the height at the start and end of each curve.In your simple example, I could guess you want to keep: The main reason is it complicated and users can lose their work… Most 3D software will not allow ‘destructive’ changes from code without user input… ![]() It would take a lot of time to build 3 different model with 3 level of details.
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